Wednesday, 26 January 2011

Using lighting in 3ds max

I made a box then converted it to an editable mesh, once I did that I deleted the top and short sides of the box as to create a corridor. Then I made a lamp shade using the cone tool, after that I made a target spotlight to shine out of the lamp shade, the colour of the light was red. after all this I started to play with the settings to get the best quality of light, changing the intensity, luminosity and effects before adding the atmospheric effects called "volumetric lighting" this made the scene look realistic. Then I duplicated the lamps 4 times so that it would light up the entire corridor.

Wednesday, 19 January 2011

lighting tests in 3ds max

Using 3ds max I experimented with different lighting's and lighting effects to create shadows and learn where to place the llighting to get the best effect, doing this i was able to place the light in different places and used different colour lights to create different lighting effects. Firstly I placed a plain down, and tested the lighting on a flat surface. Then rendered the image, secondly, I tried different kinds of lights and different coloured lights, I also placed an object of the plain to try and create shadows behind the object.
   Finally I tried to create a shadow on a pyramid by placing the light source at a side view of the object, by doing this it created a shadow moving up the object.
   For the lighting I used a "target spot", then to change the density of the light I changed the spot light parameters to create more of an effect, I changed the "hotspot/ beam" to a smaller width so the light was not as powerfull, then a lowered the fallout so the shadows would be more percise with the object.
These are my 3 outcomes:
 This was my first attempt at creating a lit plain.












My second attempt was a little better, it looks as if a car head light was shining apon a giant tea pot.










this was my finally attempt at creating a light source, effecting an object, this is also my favourite, becasue i like how the shadow moves up the object, it shows how the light is looking at a certain point.