Our class was divided up into groups and asked to produce a questionnaire in order to find out what the general public would look for in an interactive representation of saltaire in a 3d environment. My group consisted of Myself (Isaac Parker), Oliver Shillingford, Alex Ejraee, Alex Jeffery, Joe Lee and Joshua Williams, we had to take our questions to the streets to find out the peoples opinions.
Our results show that the majority of people where between the ages of 17-20. We had an equal amount of males & females who answered the questionnaire, making a total of 28 people. According to our statistics the bigger percentage of people preferred the arcitechture and history of saltaire and would prefer a Futuristic or present representation on saltaire in a 3d environment.
Most people knew a bit about the history of saltaire with a statistic of 18 out of 28 knowing a little, only 7 knowing a lot and only 3 people who knew nothing. Out of the 28, 21 thought that an interactive environment would help educate people from and about saltaire. With the majority of people wanting Roberts park and the Church as the main points to include in a 3d enviroment.
Based on the results collaborated in the questionnaire we found that most people preferred first person games rather than 3rd person, Adventure games and RPG's (role playing games). Out of these 12 people would perfer to play there games on the Xbox 360, 9 on the playstation 3, 12 on the Nintendo Wii, 12 for the PC and only 4 for handheld gaming consoles.
The Robinsons group is an arcitechtural company that designs and creates 3d models for projects they are going to create or are designing for a company, to see how they will look when built. Established in 1999 in the silicon valley of west Yorkshire. They are very devoted to there work and are always bettering the quality of there work with the latest technology and software.
Although this Blog was originaly about my college work in 3ds max ext. I have now finished the course... The blog now will be about new games and reviews on new games ext.
Tuesday, 18 October 2011
Tuesday, 4 October 2011
Winged Cobra logo
This is the my final design which I made in photoshop for the team logo and name, unfortunatly it wasnt chosen as the actual team name and logo. Never the less I feel I did a fairly good job, and it looks quite good all round. I got the font from a website called 1001fonts.com. The font type is called riky vampdator, I used this font becuase I felt it looked really good and stood out. It also makes the logo within the text look really unique and awesome, in my opinion ofcourse.
Origionally I was going to have the winged cobra at the side or in the background of the name, but after a few alterations to make the logo look better I decided it looked best in the middle.
In conclusion I feel that the end product looks great and is what I envisioned my Design to be, I think if I had more time on the project I may have added more features, but I believe it looks better as it is, not to basic but not to in depth, and with the white background it really makes the logo stand out.
Origionally I was going to have the winged cobra at the side or in the background of the name, but after a few alterations to make the logo look better I decided it looked best in the middle.
In conclusion I feel that the end product looks great and is what I envisioned my Design to be, I think if I had more time on the project I may have added more features, but I believe it looks better as it is, not to basic but not to in depth, and with the white background it really makes the logo stand out.
Ideas for Logo and team name
The class was split into team of about six people and was asked to each come up with a few different names for the team as well as each design a few different logo ideas for there chosen names. We then were asked to chose the best idea for the team so that they could be made and put on to T-shirts for the team. My team was comprised of myself, Oliver Shillingford, Alex Jeffery, Alex Ejraee, Joe lee and Josh Williams. We each came up with our own ideas, and decided that we would each decide which name sounded best for each person, then with those names we each set out to design a logo for that specific name.
The name ideas are as follows:
Isaac Parker (myself): Winged Cobra
Oliver Shillingford: Team Kronic
Alex Jeffery: The Wolf Pack
Joe lee: The Action Six
The reason there were only four names to chose from was because two of the team was absent that day.
My Ideas where as follows: Winged Cobras, White lightening and Cryogenics.
Here are my designs:
Once I decided that "Winged Cobra" was my favourite chose, I began to design some different logo's with that name:
And finally my final design Idea:
Wednesday, 15 June 2011
A space scene Animation
This is the animation I made for a project our class was given. There were no specifics as to what the animation had to be about, which help a great deal as I wasent trying to create something someone has told me rather we were able to create something entirely independent and something that relates to use as people.
The reson I chose to create a space scene was because ever since I can remebemer I have loved all things to do with the universe and have always been astounded by whats out there. When i was given the chance to create this animation I knew isntantly that I wanted to create something to do with the space. I feel that the whole process of creating this animation went well even though challenges did occur, i was able to tackle them with ease and evetually ended up with something I'm quite pleased with considering this wa smy first big animation.
I went for quality rather than quantity with this animation but unfortuanalty the quality can not been seen as the rendered avi file, is not the best quality itself, there for all the effects i put into the animation e.g. the sun look kind of tacky and rubish, however I will also put a rendered jpeg of the animation on the post to show you how it was supposed to look.
Once the animation was finished I put it together in windows movie maker, as there were 3 different camera shots in the animation I had to render each one indavidually. I also added some effects using movie maker e.g. added music and effects for when the camera shot was changed.
Overall there were a few challanges with this animation, but you must face challanges sometimes in order to achieve maximum potential as a challenge pushes you harder to achieve.
Well this Is my animation I hope you enjoy and thanks for reading
The reson I chose to create a space scene was because ever since I can remebemer I have loved all things to do with the universe and have always been astounded by whats out there. When i was given the chance to create this animation I knew isntantly that I wanted to create something to do with the space. I feel that the whole process of creating this animation went well even though challenges did occur, i was able to tackle them with ease and evetually ended up with something I'm quite pleased with considering this wa smy first big animation.
I went for quality rather than quantity with this animation but unfortuanalty the quality can not been seen as the rendered avi file, is not the best quality itself, there for all the effects i put into the animation e.g. the sun look kind of tacky and rubish, however I will also put a rendered jpeg of the animation on the post to show you how it was supposed to look.
Once the animation was finished I put it together in windows movie maker, as there were 3 different camera shots in the animation I had to render each one indavidually. I also added some effects using movie maker e.g. added music and effects for when the camera shot was changed.
Overall there were a few challanges with this animation, but you must face challanges sometimes in order to achieve maximum potential as a challenge pushes you harder to achieve.
Well this Is my animation I hope you enjoy and thanks for reading
Subscribe to:
Posts (Atom)




