Wednesday 13 October 2010

Car in 3d max

Today we made a car in 3ds max, we started with a simple box then turned it into an editable mesh with edged faces, doing this meant I could shape the box to my desire. once finished with that we started to make the lights using the same basic principles as the box by making it an editable mesh we extruded a cylinder to give it the shape of a car light then we added wheels to the car. once finished with the design and tweeks to the car. we added colour using material editor to create great colours for the windows and body work.

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